Monday, February 18, 2013

Week 6- 3D character rigging: skeletal and weight painting posses.

for this week we were challenged to paint the weights for the character's rigging and by binding the geometry to the skeleton we were to create a pose to see if it works.  For my character, it is my original character model which is my 1st.... so be kind..... It is still amateur and I think for my first character model its ok and I do understand the importance of topology now. but this is the best pose with my character's rig, which is a jumping jack pose.




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